I run an ad in a local newspaper to buy video games and I get a decent
amount of response. One day I was visited by a man with a strange story
and some even stranger stuff for sale. This man came into my store and
approached me about buying some Coleco and Atari prototypes from Parker
Bros. Of course, I was more than enthusiastic. He didn't have the chips
(he said some were in carts with no label or a label that was generic
and gave the basic info on the project, and there were numerous loose
chips), but brought some photos to show the games. He said there was a
total of approximately 50 carts and chips and many of the games were
unfinished.
I inquired how he came into possession of the prototypes and he said
that he was a janitor at Parker Bros and befriended one of the
programmers. The programmer had secretly put aside a bunch of prototypes
and many of the proposed games that were rejected by either Parker Bros
or the companies that owned the licenses. Before the programmer was
going to be laid off due to the downturn of the market, he gave these to
the janitor to take out of the building and hold for him. Because of the
programmer's status in the company, he feared that he would be searched
and the games would never get out. But the janitor would never be
searched and could easily sneak them through. The programmer was proud
of many of the concepts that were rejected and refused to see them
destroyed (as was company policy, according of him). So, the janitor
snuck them out for the programmer and held them for him. But he never
returned for them and since it has been more than a decade, he decided
to try and sell them.
Now comes the interesting part. He said he knows since many of these
are one of a kind, that they have value and he wanted $5000.00 for all
of them. He wanted me to pay him half ahead of time and the other half
upon arrival. I told him that I wouldn't pay anything without seeing
them and wondered if I could either go to his house or he bring them
here for me to try. Five grand is a lot of money and I wasn't going to
spend it blindly. He pulled out a handful of photos he had taken of the
game screens to show the games. He had four photos, two from a sequel of
Frogger called "Frogger in Time" (the game looked and played identically
to Frogger, but it had different screens based on different times in
history). The first photo showed frogger moving across a Medieval screen
with jousting horses replacing the cars and a dragon that popped out of
the castle you had to reach. You had to cross the moat to go to the
castle with crocodiles among the logs. The second photo showed frogger
moving across a Wild Western scene. This time it was buffaloes instead
of cars and you had to reach the fort with Indians in canoes moving
among the logs. He said these were the only two screens done before the
game was rejected. Parker Bros decided that it was too much like the
original and wanted to do something more innovative.
The other two photos were for a sequel to Popeye with a production
name of "Popeye in the Land of the Goons". It played a lot like Pitfall
II with Popeye going around Goon Island, dodging Goons and different
animals in search of his shipmates. He had to find Olive, Sweet Pea,
Wimpy and Pappy. Appearances by Brutus and the Sea Hag added to the
troubles. Both games I saw were the Coleco versions and looked very
nice. The Popeye game was also cancelled because of fear that the Goons
weren't known enough and wouldn't help sell the game. They also feared
because of their slow movements and odd shapes that people would think
they were making fun of people with disfigurements and so they took the
safe route and scrapped the game. According to this guy, the game was
only completed up to rescuing Wimpy. After that, the game stopped and
the rest was never completed.
While these photos were encouraging, the still didn't convince me to
pay him without testing the carts. He said that he was fearful of having
me come to his house because this was stolen merchandise and he didn't
want to get in trouble. He would bring them to me, but was worried about
something happening and wanted the money ahead of time as a show of good
faith on my part. As much as I wanted to see the games, I had to decline
and told him if he would bring the games to my store for me to test,
then I would consider buying them. He said he would think about it and
left. That was over six months ago.
I still haven't heard from him and don't expect to. While they may be
real, I believe it was a scam. He probably programmed the games on a
computer and then hooked it to a television. While the story was
interesting and possibly plausible (the guy didn't seem smart enough to
come up with the story on his own). My question to the gaming community
is did anyone ever hear of these two games? I know he said they were
rejected ideas, but maybe someone out there know a person who worked at
Parker Bros and could either confirm or deny the existence of these
games. The guy left no way for me to get in touch with him. Well, there
is my strange story. Did I miss out on the classic gaming find of the
decade or did I save myself from a major scam job? We probably will
never know.
Imagic and the Intellivision
It seemed that every major gaming platform that was
successful, had one 3rd party company that made an impact on the system.
The Atari 2600 had Activision, Colecovision had Parker Bros, even newer
ones like the Sega Genesis had Electronic Arts. On the Intellivision,
that one was Imagic. As far as I know, nobody made more games for the
Intellivision and no one made more unique and interesting games. Imagic
was a company that wasn't afraid to take chances and their bravery has
left us with a slew of fun and interesting games.
I am going to take this time to salute the company and their products
that for me made the Intellivision a must have system from the classic
era. Without Imagic, the Intellivision would have been a good system,
but not a great one.
While Imagic did do a few knockoffs (Beauty & Beast was a lot like
Donkey Kong, Demon Attack was like Phoenix, etc...), they usually put
there own slant on the game. But where Imagic shined was their large
selection of unique games, the ones that were unlike anything else out
there. Games like Microsurgeon, Truckin and Dracula were as original as
they came and provided hours of fun gameplay. What other company let you
take on the roles of a vampire, a trucker and a microsurgeon? And this
is only a small part of the whole picture. You also had bizarre games
like White Water, Tropical Trouble and Ice Trek. Ice Trek alone had you
make your way through a herd of caribou, pull together an ice bridge and
more (I never got further than the ice bridge, so I have yet to see what
happens next). Games that never got confused with anything else out
there.
Imagic also gave us the only dungeon game not made by Intellivision
and one with two player action, Swords & Serpents. Another fun game when
you tired of the two D & D games (it wasn't until later that the
incredible Towers of Doom came out). I think these were reasons enough
to praise a company that is often overlooked. Hard to believe with the
eye catching boxes in silver with the great covers. Below is a list of
the Imagic games made for the Intellivision (if I miss any, please let
me know):
IMAGIC GAMES FOR INTELLIVISION
Atlantis
Beauty & the Beast
Demon Attack
Dracula
Dragonfire
Fathom
Ice Trek
Microsurgeon
Moonsweeper
Nova Blast
Safecracker
Swords & Serpents
Tropical Trouble
Truckin
White Water
Video Game Reviews
Once again, I will review a few classic games that
were made for the more modern systems. As always, these are only my
opinions and yours may vary.
1. Tempest 2000 (Grade A)-The version I am
reviewing is for the Atari Jaguar. What an incredible game! Not only is
it one of my favorites, but it is my son, Alex's favorite. Because of
him, I have put up some pretty good scores. Not only do you get the
original, but also two updated versions and can play head to head. The
Tempest 2000 mode is both a great challenge (just seeing things with all
the stuff flying around) and a great game. The mix of visuals and audio
has never been better in a game. My hats of to Jeff Minter who has
continued to amaze me (I still remember how much I loved Llamatron on
the Atari ST).
2. Crazy Climber (Grade B+)-This is the
imported version for the Super Nintendo. It came on a cart with Frisky
Tom and Moon Cresta. Another great find for me. I traded a handful of
Coleco games for it and never once regretted it. It allowed me to get
rid of the Crazy Climber I had for the Atari 2600. You get an identical
version of the arcade classic of each of the games and an updated
version which is the same game, but sports new graphics. With Crazy
Climber, I prefer the classic version. The only flaw with the game was
the controls. It took me quite awhile to get used to move my climber
with a joypad. Many climbers fell to their death while I figured it out.
But now I can make my way around the game. I still cannot do as well as
I did at the arcade (I know this because I played a version at
Videotopia and did eons better). But it is as close as I can get until I
find an arcade machine to buy.
3. Ms Pacman (Grade B)-This version is for
the Sega Genesis. Another classic reproduced on a new machine. What
makes this game worth owning is the different version and especially the
two player version. My wife and myself had a field day with it and it
adds new life to the game. The only flaw in the two player mode is if
you play on anything other than the small mazes, you will have problems
when one of you is at the top and the other is at the bottom. This can
really frustrate you when you competitor gets you stuck at the bottom
and you get killed. Besides this, it is a great game and you get 36
different mazes. Everything else from the arcade game is there like the
animations and bouncing prizes.
Sympathy for the Serpent
One of the saddest characters in the classic video
game market has to be Coiley. The poor snake from Q*Bert is forced to
suffer an eternity of being duped off the pyramid by Q*Bert. I don't
know about you, but I feel pity for this poor creature. Not since Wiley
Coyote has a cartoon character suffered so much. The poor snake keeps
dying and being reincarnated to go through it all over again. If this
isn't bad enough, he always hatches as an adult. So he never gets to
enjoy a decent childhood. Nature was cruel to this poor creature and he
deserves our pity.
If this wasn't enough, he then gets slighted in the sequel. He gets
replaced by a rodent, which is a snake's true prey. Can you think of any
worse insult? This is truly a character who received no respect. So let
us take a moment to thank Coiley for his personal sacrifice and maybe
sometime when you are play Q*Bert, let the poor snake make a kill. It is
the least we can do.
Correction
Last month, I did a piece on games I would like to
see on the Atari 7800 and one of them was Tempest. In the piece, I said
that the 7800 would have the power to do a game like that, unlike the
2600. Well, I was corrected. Appears that there was a proto of the game
made for the 2600 and for the 5200. While no one has actually played
either game, there are photos of them out there as proof. I thought that
there was on a box made for the Atari 2600 and that they gave up on the
actual game. Well, I stand corrected. Please let me know of any errors I
make, as I am only human.
Question of the Month
Once again, here is the much vaunted question of the
month. Maybe one day I will get some responses to this. While I have
received a lot of feedback for the newsletter (mostly positive, thanks),
no one has taken the time to send in their answers. So I am begging you
to please send me something. Enough groveling and onto the question of
the month:
With the increase of classic games being redone, what
classic game would you like to see be redone and what would you want
added?
I had to think about this game a lot because there are so many great
games that I would like to see be redone. After much thought, I chose
Antarctic Adventure. While there was a Nintendo version, it was
basically the same as the Coleco version. My updated version would
remain true to the game, but first the graphics would be improved. There
would be different graphics for the different stages and animations in
the background. I would add some sound effects like gusting winds and
splashes when you fell in a ice hole. I would vary the enemies that came
out of the ice. While they would essentially do the same thing, I think
it would be more interesting if you had seals, walruses and polar bears
(I know they don't live in Antarctica, but who cares). I would also vary
the fishes that popped up from the ice. But the two biggest addition I
would add would be a two person race version with split screens. You
could also sorta nudge the person into an ice hole. Plus, the person who
finished first would get more bonus and extra time on the next stage.
The last thing I would add would be something similar to Galaga. I would
have it keep track of how many flags you grabbed and how many fish you
grabbed. You would get a big bonus if you grabbed all the flags on a
level. This could add more life to the game. It would also record the
best times, so you would have a goal.
The Grand Finish
Another issue of Retro Times comes to a close. I
hoped you enjoyed it and please give me your feedback. It is just my
little way to give something back to the gaming community that has given
so much to me. Your submissions are always accepted. Good bye and good
gaming.
Tom Zjaba